Description
When generating 3D visuals of the design, many wall materials are misaligned. Is there a way to adjust the origin of textures, similar to how fills are adjusted in 2D?
Solution
The origin of a surface texture can be adjusted in 3D. To do this:
- Go to 3D View. Select the element that has the surface you would like to edit.
- Go to Document > Creative Imaging > Align 3D Texture > Set Origin. Click on the new origin.
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